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Thread: [Guide] Comprehensive Trove Modding Tutorial

  1. #111
    Senior Member
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    decide to try moding, i got confused at the part where blueprints folder.
    1st of all i extracted the archives and it created a folder name extracted inside has another blueprint folder with all the files.

    so im done moding the files but do i want to convert all the files including those _a,_s,_t this 3 type back into blueprints too?

    also the files after converting back to blueprints is located in qbexport folder.So where do i move them to next is where i am confused now.

    so far i manage to drag the moded files in metaforge to look it works fine just doesnt know how to apply it ingame.

  2. #112
    Senior Member Mew2ian's Avatar
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    Quote Originally Posted by phagy View Post
    so im done moding the files but do i want to convert all the files including those _a,_s,_t this 3 type back into blueprints too?
    You only need to convert the main .QB file (The one without _a,_s, & _t) into a blueprint file

    Quote Originally Posted by phagy View Post
    also the files after converting back to blueprints is located in qbexport folder.So where do i move them to next is where i am confused now.
    Drag the newly made blueprint files to Live\blueprints\override

    Quote Originally Posted by phagy View Post
    so far i manage to drag the moded files in metaforge to look it works fine just doesnt know how to apply it ingame.
    Let's say you wanna replace the shadome helmet
    So the blueprint you made should be renamed to "equipment_helm_shadow.blueprint" and be placed in Live\blueprints\override

    Hope that helps, I'm a newb at talking to others

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  3. #113
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    thx alot works now. so far ive only try with the armor skin.
    moving on to helm and wpn now. my question is for helm(head) and wpn. the file that i take to mod,do i need to equip that exact item in game as i did with the files for it to show? or i can just pick any item files to mod and it will show up in game?
    sorry if my question is confusing but im guessing the modded files i choose example the shadome helm. i would need to find in collection as the skin and not the actual in-game item?

    editi: i just fiddle around and tested got it answered my own qn

  4. #114
    one little question

    that fox mounts tail was VFX? can i get that mod and learn how its work ?

  5. #115
    Senior Member Milambit's Avatar
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    Quote Originally Posted by Wyvern_Mihail View Post
    one little question

    that fox mounts tail was VFX? can i get that mod and learn how its work ?
    the popcorn files likely need updating - it's made of 3D meshes as particles flowing rapidly in a direction with turbulence and a short lifespan.

    https://trovesaurus.com/mod=810/quubi-demon-fox-mount
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  6. #116

    Umm, I think I got it.

    Here's the link, give credit to me for it, but if you could turn it into a presentable mod that would be great. http://www.mediafire.com/file/g5ose8.../RedWings1.zox

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