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Thread: Toooooooooooo much UI

  1. #1
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    Toooooooooooo much UI

    Okay so with the recent changes I can't see much of the game anymore.

    Here is how it's for me:




    Please change some things!




    1. Put buttons "N C I B" to the other side.

    2. Now that those buttons gone, lower the chat so it doesn't float.

    3. The F1 and H buttons are totally unnecessary. Everyone who play like 10 minutes with the game learns that two buttons. Solution: make an option to turn those button off, or put the to the lower right side along with "N C I B" buttons.

    4. Align the Compass to the edge of the top part of screen.

    5. It's just some dirt kicking, but the red X is not so rewarding for completing something. Can we switch it to like a green check mark?

    6. Was too lazy to turn off Golden Thread, that's my bad haha.


    TL;DR: Need less UI, and more space to see the wonderful world of Trove.

  2. #2
    Senior Member Merava's Avatar
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    Yeah, it definitely feels cluttered.

  3. #3
    Senior Member Zipperumpazoo's Avatar
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    In another thread Matthieux made an example:
    Which I altered a bit to fit my taste:

    But to be honest I don't mind at all the F1 and H button in the top left since that corner would be empty anyway (they are as (un)important as the N, C, I and B ones), I actually like the Compass at the current height and I would keep the red X at the top right when a boss is killed since it indicates that that boss is no longer available + it's consistent with the X on the map and on top of dungeons.

    [The thing that we really need is a re-sizable GUI, we might not obtain it but on lower resolutions the current size is painful to use]

  4. #4
    Senior Member ZakT's Avatar
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    When people throw pinata parties etc now, it overlaps over the compass. I can't believe that made it into the live game... thats obvious that they would be on top of each other.
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  5. #5
    Senior Member AleMagno's Avatar
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    Quote Originally Posted by Sotilis View Post
    5. It's just some dirt kicking, but the red X is not so rewarding for completing something. Can we switch it to like a green check mark?
    my only concern is that the chat seems out of place but i think its just a temporary solution to overlapping on different resolutions.. the green check mark is a great idea! it should still appear as an X on the map tho.

  6. #6
    Senior Member Alaskan's Avatar
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    I still think the buttons become useless once you become familiar with the game, and should have a toggle option in settings.

  7. #7
    Senior Member ArtiusTheFox's Avatar
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    Quote Originally Posted by Merava View Post
    Yeah, it definitely feels cluttered.
    Yea i agree i don't like my chat way up in my playing area.
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  8. #8
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    I liked the previous interface more. This one looks too flashy, and I don't really want all those buttons around; it looks confusing and with a lot of needless stuff.

    When you change the interface, please always leave an option to put it the way it was before. Or just allow people to craft his own, like in SWTOR.

  9. #9
    Senior Member wheenie's Avatar
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    Hm i like the new UI =/

  10. #10
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    I know they did a lot with the data gathered from the focus group, I feel like this heavily influenced the latest UI setup, it is very big and clear everywhere what is going on. While I understand this new UI what I want to know from Trion is... can we expect more ui work within the next 1-2 months? or since this is the -user- interface should we start working with the mod community more, UI's tend to be something that community really tends to do cool things with!

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