Thread Edited On: September 29, 2018

Note: All Hats, Faces, and Weapons must be of Stellar rarity with 0 to 6 Pearls and 0 to 5 Stars; all Rings must be of Stellar rarity.

[Key1: 1st stat, 2nd stat (Level+ | xAmount)]
[Key2: 2nd stat / 2nd stat (xAmount)]

-Physical Hitter-
Rings:
1) Physical Damage, Energy Regen (Level 4+ or Level 5+ | x2 or x3)
2) Physical Damage, Critical Hit (Level 3+ | x1)

-Magic Hitter-
Hats:
1) Critical Damage / Movement Speed (x2)
Faces:
1) Critical Damage / Movement Speed (x1)
Rings:
1) Magic Damage, Energy Regen (Level 2+ or Level 5+ | x2 or x4)

-Physical Tank-
Rings:
1) Maximum Health, Critical Hit (Level 5+ | x1)

-Magic Tank/Healer-
Hats:
1) Movement Speed / Health Regen (x2)
Faces:
1) Movement Speed / Health Regen (x1)
Staves:
1) Maximum Health / Energy Regen (x2)
Rings:
1) Maximum Health, Energy Regen (Level 1+ | x2)

IGN: ThreeWheelDrive