Additional Updates
  • Ice Sage changes:
    • The explosion for Pain Freeze should now trigger after three attacks.
    • The damage coefficient on the Basic Attack has increased.
    • Frozen Ward's cooldown has been reduced to 30s.
    • The damage coefficient of Ice Crash has increased.
    • Ice Crash cannot be used to prevent enemies from ever attacking.
    • Glacial Ward now has a 5s duration and has been repurposed to be more of a buff rather than a one hit shield. While active, movement speed, magic damage, and attack speed are increased. Damage received greater than 50% of HP is absorbed.
  • Xendri, the Arc Tempest, realizing he was lagging behind his siblings in power, made his case to Celetial Paragon Zehira to increase his power. He now grants energy regen and maximum health in addition to a maximum energy increase and magic find, bringing him more in line with his brethren.
  • Fixed an issue that could cause spectator mode in Bomber Royale to stick on the first player watched.
  • Double PVP Experience has been removed from the weekly bonus rotation after the current week - it only affects the old Battle Arenas, so the event has been confusing for some players. Bomber Royale is affected by the normal Double Experience weekly bonus instead.