Closed Thread
Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33

  Click here to go to the first Trove Team post in this thread.   Thread: Trove Dev Questions - June15

  1. #21
    Senior Member
    Join Date
    Jan 2018
    Posts
    278
    Quote Originally Posted by Lunar View Post
    How do we know we can trust these people? I seen him lurking around the merchants guards acting suspicious
    I agree down with geode, oh question thread, um can we ever join the toad guy and become evil.. not into this be kind stuff in a video game...

  2. #22
    Senior Member ClumsyBee's Avatar
    Join Date
    Oct 2014
    Posts
    400
    1. Please make it clear for us how patron going to work on geode ? If it doesn't, does this mean even if we have patron status it will still count down while we on geode ?
    2. Will there be any major update focus on building aspect of trove ?

  3. #23
    Junior Member
    Join Date
    Dec 2015
    Posts
    17
    Do you plan on buffing the fae trickster? Since the ultimate move and the class gem is not really useful compared to other classes.

  4. #24
    Senior Member
    Join Date
    Aug 2017
    Posts
    161
    Quote Originally Posted by ClumsyBee View Post
    1. Please make it clear for us how patron going to work on geode ? If it doesn't, does this mean even if we have patron status it will still count down while we on geode ?

    They said that only day that will work is XP day, and it will count like a normal day if you are on Geode since it's part of Trove and you don't "Need" to play geode so patron would still be used up on or off of geode.

  5. #25
    Junior Member
    Join Date
    Jun 2018
    Posts
    8
    Since all the good questions have been asked. When will you guys at Trion add the Phoenix Vanguardian costume mod as a legit costume into the game of Trove?

  6.   Click here to go to the next Trove Team post in this thread.   #26
    Community Manager Fasti's Avatar
    Join Date
    Sep 2014
    Location
    Austin
    Posts
    5,965
    Quote Originally Posted by RoweMcGrath View Post
    1.- What about to remove / change the missions of Dungeons / Enemies of all heroes ... these quest are very annoying ...
    2.- I know there are many questions about this, but how about changing all the club quest to 10 (x10 aventurine, x10 experience, x10 requirements) like ... 50 boxes of gems, 530 adv, 1500 exp? And only 22 missions a day
    These suggestions that end in question marks would fit well in the QoL thread here.

    Quote Originally Posted by Lunar View Post
    Will the clubs level be retroactively adjusted after the club xp requirements change in Geode?

    Consider adding the movement speed bonus to the ice sage subclass.

    Consider changing Sundays chaos chest bonus to double/triple drops, the increased chance has had no noticable effect on our end.

    Consider having two classes at a time when doing costume sales, they're so infrequent now, plus it might help the chance of a class we have yet to see go on sale.

    Consider fixing the patron bonuses that still don't work right since Heroes release, battle box bonuses haven't been commented on and people continue to not get lustrous boxes every other week with multiple replies of 'we'll look into it.. again'.

    Consider listening to players who all have the same thoughts on the cave system: where's the shortcut to deeper tiers? not even as a cosumable option?

    Reconsider making the geode hub vertical, we already had a vertical hub with a tower of portals everyone disliked to jump spam to navigate... especially when dungeon challenges were our only option for challenges.
    This is a thread for questions, not suggestions. Be sure to post suggestions in the QoL thread linked above.
    Steve "Fasti" Haines
    Community Manager, Trove
    Follow me on Twitter!

    Read our forum rules before posting, please! |Looking for help? Contact our support team! | Found a bug? Follow these steps to report it and we'll fix it ASAP!

    Follow us on Facebook and Twitter!

  7. #27
    Senior Member cerkaz's Avatar
    Join Date
    Aug 2015
    Location
    Denmark
    Posts
    380
    How come half of the classes gets 25 Critical damage at level 30, while the other half does not?
    What's the system behind this, why is it not a reward for reaching level 30 on all the classes?

  8. #28
    It’s great players are able to get top tier Chaos chest loot from Luxion,
    He has now carried 2 of 3 of the items, Will Koroki Sower of Chaos be implemented?

  9.   Click here to go to the next Trove Team post in this thread.   #29
    Community Manager Fasti's Avatar
    Join Date
    Sep 2014
    Location
    Austin
    Posts
    5,965
    Going to close the thread up in the next few hours so please get your questions in!
    Steve "Fasti" Haines
    Community Manager, Trove
    Follow me on Twitter!

    Read our forum rules before posting, please! |Looking for help? Contact our support team! | Found a bug? Follow these steps to report it and we'll fix it ASAP!

    Follow us on Facebook and Twitter!

  10. #30
    Senior Member
    Join Date
    Dec 2016
    Posts
    330
    Did your lead dev mislead about the stats companions provide? in a previous livestream he said something to the effect of 'common/uncommon/rare tiers have their own set of stats so like any rare would be good' ... but looking at the wikia page on companions only the majority of 'companion types' in common/uncommon/rare share the same stat pool and not by rarity tier.

    The progression of stats on these companions is hidden from players, can you be more open about their progression?

Closed Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts