IM trying to make some graphic Mods to Submit to Trove. Planning to do Weapons,Armors and Mounts, but whenever i open either Zoxel or MagicaVoxel and search for the .qb files they dont show up. Ive already gone through the steps of extracting the blueprints to the Extracted folder and converting the specific blueprints into qb files that are now sitting in the qbexport folder. But when i try to go edit them using the above programs the programs dont even see them, as if they are the wrong file format. can anyone explain what im doing wrong? when i drag one of the qb files onto either of the voxel programs the programs just open up blank.