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Thread: Class Gem Key Fragments

  1. #1
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    Class Gem Key Fragments

    Why haven't they implemented that the deconstruction of a class gem yields one class gem key fragment. That way you get a little bit of compensation towards a new class gem when you get that Health Regen,Max Health, and %max health combo. Just an idea.

  2. #2
    Senior Member Ointment's Avatar
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    That sounds horri-
    wait, that is actually a pretty great idea

  3. #3
    I like this idea
    IGN: zoop2k | Mastery: 300 | Main Classes: 19.2k Neon Ninja, 19.5k Gunslinger | 1/3 Prim Dragons
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  4. #4
    Senior Member Chronozilla's Avatar
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    They've answered this before, it would effectively make class gems only cost 2 fragments, and they don't want that. you're already getting 2,5k dust from your gem, that should be enough.
    IGN: Chronozilla | Total Mastery: TBA | Total Power Rank: TBA | Alpha Conqueror | Gem Augment Info | Companion Egg Issue | Trove Support
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  5. #5
    Quote Originally Posted by Chronozilla View Post
    They've answered this before, it would effectively make class gems only cost 2 fragments, and they don't want that. you're already getting 2,5k dust from your gem, that should be enough.
    If the problem with this is that a CG will cost 2 frags instead of 3 then why not raise the cost to 4 frags?
    It would solve the issue they claim to have with it and I dont think that it would affect any new players since before you get to 5k pr you are bound to get atleast 1 key from emp boxes from normal/hard dotm runs.
    Maybe even replace 1 of the emp fragments with 1 key fragment alongside increasing from 3 to 4.

  6. #6
    Senior Member Chronozilla's Avatar
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    Quote Originally Posted by DooDeLzZz View Post
    If the problem with this is that a CG will cost 2 frags instead of 3 then why not raise the cost to 4 frags?
    It would solve the issue they claim to have with it and I dont think that it would affect any new players since before you get to 5k pr you are bound to get atleast 1 key from emp boxes from normal/hard dotm runs.
    Maybe even replace 1 of the emp fragments with 1 key fragment alongside increasing from 3 to 4.
    It's better to just leave it at 3 frags per key with no partial return than have the cost be 4 with partial return. it accomplishes the same, but the current system is less punishing to new players.
    IGN: Chronozilla | Total Mastery: TBA | Total Power Rank: TBA | Alpha Conqueror | Gem Augment Info | Companion Egg Issue | Trove Support
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    Quote Originally Posted by Fasti View Post
    Thanks for saving my bacon, Chronozilla.

  7. #7
    Quote Originally Posted by Chronozilla View Post
    It's better to just leave it at 3 frags per key with no partial return than have the cost be 4 with partial return. it accomplishes the same, but the current system is less punishing to new players.
    Only slightly different because your income of keys is not solely based on fragments, you can get them from weekly contests and from emp boxes.
    Lets say you got 2 keys from weekly, 1 key from emp and 4 fragments from emp, that enables you to get another key if all those keys turned to be **** gems.
    This will only slightly make the progress of PR faster, without impacting trove empowered gem meta (that the whole point of empowered gems is a really limited amount per week).

  8. #8
    Why not just improve the drop rate of 2* class gems instead?
    RNG - The casino for RPG players

  9. #9
    Senior Member vizthex's Avatar
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    I need this. Class Gems would give 2.5k Dust, 2 Emp Gem Frags and 1 Class Gem Key Fragment.I need it NOW!
    I'm Mastery 395 (Was 450+ before patch) and got ALL classes to 10.5k+. That's about all you need to know about me in Trove.
    Main is SH, got 21,560 PR on it
    I use Rev in ST's 20,814 on him.
    Yeah that's about it...
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  10. #10
    Junior Member Jewww's Avatar
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    Good Idea, would love to see this
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