Let me make one thing clear here: I absolutely love your reactions and dedication about improving the game.
Console needs performance fixes.and for sure cgame performance sux so hard so improve it and lagAlthough I totally agree with all the requests for bug and lag fixes, I did mean to ask for new gameplay mechanics, not just fixes. It is a basic for the whole game, including new mechanics, to function though so that is a priority...better overall performance would be a nice start. This game runs terribly even on good PCs, compared to other more impressive looking games.
I've never played an online game / MMO that had more crashing, disconnecting, lagging, and rubberbanding problems then Trove.
The idea of more tomes and the suggestion of Ganda being purchasable, doesn't appeal to me. As I said before more of the same items will make early gameplay harder and more unappealing. Ganda as a buyable item seems wrong, the whole aspect of something unique, at least sort off, is lost if you make it a generic shop item. I do agree with the broken system that is weekly challenges...Same for Ganda. Players should be allowed to purchase it at the golden ship for a lot of fragments of wonders.
Fix of the weekly challenges to allow more than just a handful of players to get light and dark chaos chests. Perhaps more ways to earn them (tome?).
Now the truly refreshing new mechanics you suggested made me very excited and I could already picture it...
The skilltree would be a really good addition to the game in my oppinion. This would allow for different types of Ninjas, Knights or other classes. there would be a sense of uniqueness again. The different types of characters could maybe help a lot with multiplayer cooperation? This idea might be what the rumored 'sub-classes' are about? Or maybe those are just plans for a second class gem? We will have to wait and see but I will keep the idea of the skilltree in the back of my head for a while!It's been a really long time, easily over a year, since i stopped playing this game. But from what I remember, the combat system was way too uninteresting for me, and the building system was nothing to be amazed at either. As cliche as it may be, i think a proper skill tree for each class would massively improve player interest. It would definitely have gotten Trion a couple more bucks outta my wallet.
The building suggestion is quite vague and you only briefly mention it... can you elaborate on that? I think the building in clubs should be redone or atleast extended upon...
I really hope that I will receive more ideas on this Thread....
Thanks and cya in Trove,