I just turned around for a second and man, did you guys come up with cool additions!
It is perfectly clear now that the first 'addition' shouldn't be called addition but 'fix'. Before Trion will create anything new, they must fix the bugs, rubberbanding, servers and gameengine all by itself.
Now that that is out of the way, I absolutely adored some new ideas!
I love everything you just said. This could be quite cool, IF done correctly. Now the design of the mount will most likely not be a problem... because lets be hones Trion Worlds hired some good artists for the mounts (granted, a lot of the mounts are Fan-creations)Class mounts.
Similar to class gems, mounts unique to classes that when ridden gives some sort of unique play.
These mounts should also have additional move speed, added stats to that specific class when on the 'mount', etc. to make them slightly better than normal mounts.
But when riding the mount, you can activate a separate 'ult' that is unique to the class.
For example, dino tamer's class mount could have a lasso that could hit a mob, do damage similar to stinging curse, and you could then drag the mob around.
Chloromancer's class mount that would grow a tall vine and thrash the ground in random spots for mob damage + player heals.
Gunslinger could have a turret that would remain stationary but becomes a gatling gun when activated.
PC could ride a ghost ship that floats a few blocks above the ground (as a mount for land, not a 'real' ship) and the ult could allow it to summon undead pirate mobs from treasure isles.
Ice sage's class mount could shield all players nearby which would give all players some damage protection and increase attack speed (similar to what the shield does for the ice sage) while the ice sage rides around on the mount still shooting with its staff.
Knight mount could be a jousting horse which would have a large lance that has a dash that pierces mobs and does mediocore damage.
Regarding clubs, I would LOVE to see club challenges.
Not challenges that might first come to mind,
But it would work like this way:
Every month, there would be a challenge to give every member 'X special item' if they can meet the resources required.
A table would be provided where players in the club would add resources.
Amount of resources required for the unlock would change based on the amount of players in the club (but also have a minimum resource requirement so players could not simply (and easily) unlock these in their own personal club with no other members).
Any club members would go to this table and add their resources.
I wasn't exactly sure what to think of this idea at first, but I can totally see it being a thing. My club ironically got destroyed recently (please no discussing this), so it wouldn't make any difference for me... It still is very cool though!So, if the requirements to complete the challenge are say 50k blocks + two heart of darkness + 5k shapestone, as players feed these items into this table, the number counts down, so everyone can see which items are left to contribute. Feed it all the items before the timer runs out and every member in the club gets the item they can claim.
There were also a LOT of ideas about the devs being more active in finding players, connecting with players, answer questions, and them being more active on the Forums... also there was a lot of request for more space for ideas and critics...
I totally agree with this and hope the devs add at least 1 or 2 extra people for tickets alone, as one of you suggested. That would make it less stressful for them and for the player less agitating.
thanks again for the support and cool ideas,
Ps. please do submit more ideas: I highly doubt these were the only additions you guys could come up with! ;D