Hi, so time to improve this Game Testing , Why ? because i dont want to start up a whole new process to lvl up, gear up etc takes to much time . I just want to go in and test things around to see if i can find some "flow Testing bugs" .
So what shud you guys do ?
Number1. Exampel open up so we can purchase everything - reason: exampel if you open up like 100x chaos chest in a row there is maybe a bug in that process that will lead to a player in official server will lose his chest and dont get something out of it. I wanned to make a flow testing where i purchase like diffrent items to see if every thing works , but get blocked by the " you cant not for the moment purchase it or what the message is. So let us make some Scenario Testing where i want to go raw on the chaos chest, The rewards i will get wont really help me in the offical game. For every patch you guys make there can be a bug in a diffrent place.
Number 2: make more acess to get the items for testing crafting in the game, so i dont really have to spend times farming up the material , ofc i collect crafting items while i play.
number 3: give us some xp coins so we dont have to lvl up the characters to try out the high lvl bosses etc / same with PR,Gems ..
Ofc many players will hate this because have seen alot of peopel playing in the PTS like its the real game but free cubits +Credits but thats so wrong that peopel play the "Testing/prototype game " this way more peopel will test things out because you dont need to put effort to lvl up so they just can test the new stuff.
Im here to help,doing some flow testing, senario testing, check testing etc.
Thanks <3